using System.Runtime.InteropServices;

namespace Win32
{
    [StructLayout(LayoutKind.Sequential)]
    public struct KEY_EVENT_RECORD
    {
        public int bKeyDown;
        public short wRepeatCount;
        public short wVirtualKeyCode;
        public short wVirtualScanCode;
        public byte uChar;
        public int dwControlKeyState;
    }
}